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4.3.3 Further Projections in
5 Objects
In this chapter we are going to describe the objects we want to depict.
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5.1 Solid Finite Objects
5.1.1 Sphere
5.1.2 Box
5.1.3 Superellipsoid
5.1.4 Cylinder
5.1.5 Cone
5.1.6 Prism
5.1.7 Interpolation and Splines
5.1.8 Lathe
5.1.9 Sor
5.1.10 Torus
5.1.11 Blob
5.1.12 Sphere-Sweep
5.1.13 Height-Field
5.1.14 Julia-Fractal
5.1.15 Text
5.2 Finite Patch Objects
5.2.1 Triangle
5.2.2 Smooth Triangle
5.2.3 Polygon
5.2.4 Mesh
5.2.5 Mesh2
5.2.6 Bicubic Patch
5.2.7 Disk
5.3 Infinite Shapes
5.3.1 Plane
5.3.2 Quadric
5.3.3 Cubic
5.3.4 Quartic
5.3.5 Poly
5.4 Isosurface and Parametric Surface
5.4.1 Isosurface
5.4.2 Parametric
5.5 Constructive Solid Geometry
5.5.1 Union
5.5.2 Merge
5.5.3 Intersection
5.5.4 Difference
5.6 Lights
5.6.1 Point Lights
5.6.2 Spotlights
5.6.3 Cylindrical Lights
5.6.4 Parallel Lights
5.6.5 Area Lights
5.6.6 Light Fading
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4.3.3 Further Projections in
Andreas Kriegl
2003-07-23