BICUBIC_PATCH: bicubic_patch { PATCH_ITEMS [PATCH_UV_VECTORS] CONTROL_POINTS [BICUBIC_PATCH_MODIFIERS] } PATCH_ITEMS: type PATCH_TYPE & [u_steps INT] & [v_steps INT] & [flatness FLOAT] PATCH_TYPE: 0 | 1 PATCH_UV_VECTORS: uv_vectors V2_CORNER1, V2_CORNER2, V2_CORNER3, V2_CORNER4 CONTROL_POINTS: 16 VECTORs, optionally separated by commas. BICUBIC_PATCH_MODIFIERS: [UV_MAPPING] & [OBJECT_MODIFIERS]
See also:
Andreas Kriegl 2003-07-23