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5.6.6 Light Fading
6 Textures & Patterns
Subsections
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6.1 Pigment
6.1.1 Color List Patterns
6.1.2 Color Mapped Patterns
6.1.3 Image Maps
6.2 Finish
6.2.1 Ambient Light
6.2.2 Diffuse Reflected Light
6.2.3 Brilliance
6.2.4 Highlights
6.2.5 Specular Reflection
6.2.6 Refraction
6.3 Normal
6.3.1 Slope Map
6.3.2 Normal Map
6.3.3 Bump Map
6.3.4 Patterned Textures
6.3.5 UV-Mappings
6.4 Pattern Modifier
6.4.1 Transforming Patterns
6.4.6 Warps
6.4.7 Black Hole Warp
6.4.8 Repeat Warp
6.4.9 Turbulence Warp
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Computer Graphics
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5.6.6 Light Fading
Andreas Kriegl
2003-07-23